Difference between revisions of "Hall (Chat)"

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{{Translate|Working on this article at the moment: Alexa}}
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{{Translate|Needs revision!}}
[[Image:Menu_Bar_Link_HallChat.png|frame|image title]]
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{{remark|Bitte das Kontextmenü im Chat anpassen, da stehen zur Zeit noch deutsche Begriffe.}}
The hall is a text-based chat on the basis of the IRC. You find details to the IRC with [http://de.wikipedia.org/wiki/IRC Wikipedia].
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The '''Hall''' is a text messaging system (chat) based on ''IRC'' (''Internet Relay Chat''). You find details to the IRC at [http://en.wikipedia.org/wiki/Irc Wikipedia].
  
In the hall you find many players who can answer questions and help you by problems, or which just want to meet and talk. Nevertheless, besides, you should always keep to the [http://forum.xhodon.de/viewtopic.php?f=432&t=8033 hall rules].
+
In the hall you find many players who can answer questions and help you with problems, or who just meet and have a chat. While visiting the hall you should always stand to the [http://forum.xhodon.co.uk/viewtopic.php?f=9&t=12 Hall Rules].
  
 +
== Accessing the Hall ==
 +
=== ...from the game ===
 +
[[Image:Menu_Bar_Link_HallChat.png|frame|Link ''HallChat'' in the [[Menu Bar]] ]]
 +
By clicking the link "''HallChat''" in the [[menu bar]] you open a new frame at the bottom of the screen. By default the chat frame opens automatically after login. In your [[profile]] at menu item "''Account Settings''" you can disable the automatic connection establishment.
 +
*The hall's frame dimensions can be changed by grabbing the upper frame border with the mouse cursor and dragging it into the new position.
 +
*If you press and hold <small><span style="border:0.2em solid; border-color:#DDDDDD #BBBBBB #BBBBBB #DDDDDD; padding:0 0.4em; background:#EEEEEE; white-space:nowrap;">Ctrl</span></small> while clicking the link "''HallChat''", the chat will open in a new browser window.
  
== access to the hall ==
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{{important
=== ... out from the game ===
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|title=Please note:
[[Image:Menu_Bar_Link_HallChat.png|frame|image title]]
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|content=The ports 6641 and 843 must not be restricted by a firewall, or else the connection attempt will fail and the chat frame will output a ''SecurityErrorEvent'' message!}}
Over the button "''Hall''" in the menu bar you can open a new window frame in the lower display margin. In an account invested a new the chat opens normally while log in. In your [[profile]]  under "''account settings''" you can switch off this.
+
*'''The window size from the hall can you changed with the mouse.''' (Please, for it with the mouse go to the upper margin of the chat, until the arrow of the mouse changes in another icon. Hold after that click the left mouse button and drag the chat with the mouse bigger or smaller)
+
*'''If you holds during opening the button "''STRG''" pressed, the chat window opens in a new tabulator.'''
+
  
 +
=== ...with an external client ===
 +
If you prefer using some external client software for chatting, you need the following connection data:
 +
* IP-Adresse: ''78.47.132.50''
 +
* Server name: ''chat.xhodon.de''
 +
* Port: ''6641''
  
{{remark|So that the chat functions, the ports ports 6660 and 843 must be released if necessary in the firewall.  
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-- As of 01/21/2014
Otherwise it can come to a SecurityErrorEvent-Error!.
+
Port 6610 appears to be the new port for external connections.
}}
+
  
=== ...with an external client ===
 
Who would rather like to use external software for chatting, needs the following entries to the server:
 
*IP-Adresse: ''78.47.132.50''
 
*Servername: ''chat.xhodon.de''
 
*Port: ''6660''
 
  
Nickname in the chat must be the Ingame name.
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Your nickname in the chat has to be identical to your name in the game.
  
==== Find out of the server password ====
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==== Finding out the server password ====
To setup the connection the server password. This password is own Session-ID with Xhodon. When you combines about his programme with the IRC, you '''must''' be logged in with Xhodon!
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To establish the connection the server you need its password. This password is your private ''Session-ID'' within [[Xhodon]]. When connecting to the IRC server, you '''have to''' be logged on to the game!
  
Furthermore is to be noted that the Ingame chat must be closed, because, otherwise, the server IRC refuses the connection!
+
Be sure to close the ingame chat before trying to connect with an external client, because you cannot be connected twice with the same nickname. In this case the server will terminate your connection.
  
One determines the Session-ID as follows:
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You can figure out the ''Session-ID'' as follows:
*One launches in the game the chat by click on the link Hall chat, see picture.
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*In the game start the chat by clicking the link "''Hall Chat''" in the [[menu bar]].
*As soon as the chat opens, one lets himself indicate the source program of the page.
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*As soon as the chat starts, open the page's source code.
**With Firefox one clicks in addition in the menu "''View''" on the unterdot "''Page source program indicate''".
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::If you use the web browser ''Firefox'', open the menu "''View''" and click the menu item "''View page source''".
**In the Internet Explorer the menu is called also "''view''" and the unterdot "''Source program''".  
+
::If you use ''Internet Explorer'', open the menu "''View''" and click the menu item "''Source''".
*In the source program one finds a paragraph which looks in possibly so:
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*In the source code look for a paragraph that looks like this:
 
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  <frameset rows="100%,180">
  <tt><frameset rows="100%,180">
+
 
  <frame src="index.php" name="xhodon">
 
  <frame src="index.php" name="xhodon">
  <frame src="<nowiki>http://chat.xhodon.de/chat/?user=Username&pass=abcdefghijklmnopqrstuvwxyzabcdef
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  <frame src="<nowiki>http://chat.xhodon.de/chat_en/ ?game_path=http://en1.xhodon.co.uk/xhodon/&port=6641
  &channel[]=Halle&channel[]=Gildenchannel</nowiki>" name="hox">
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&user=Username&pass=abcdefghijklmnopqrstuvwxyzabcdef&Channel[]=Halle&Channel[]=GildenChannel</nowiki>" name="hox">
  </frameset></tt>
+
  </frameset>
The 32-figure code behind <tt>&pass=</tt> is the searched Session-ID and with it the server password (in the example "abcdefghijklmnopqrstuvwxyzabcdef").
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The 32-digit code behind <tt>&pass=</tt> is the needed ''Session-ID'' and as well the server password (in the example the password is "abcdefghijklmnopqrstuvwxyzabcdef").
  
These ID changes with every logging in into the game and must be determined, hence, with every connecting to the server anew and be entered in the server settings of the client. This procedure should be still simplified.
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This ID changes every time you log on to the game. So each time you have to figure it out anew and enter it into the connection settings in your chat client.
  
==== Find out of the Nickserv password ====
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==== Finding out the NickServ password ====
If one liked to use all functions of the chat (in addition belong registering of own rooms or also the automatic assignment of rights with the entrance of a space), one must log in, in addition, with the Nickserv. The password necessary in addition can be read out with the help of network analysers.
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If you like to use all functions of the chat (register channels, access secured channels etc.), you must log on to NickServ. The needed password has to be figured out by monitoring the network traffic using some appropriate ''network analysis software''.
  
 
===== Short instructions =====
 
===== Short instructions =====
One records the net traffic of Firefox during the connection setup of the chat applet (e.g. with the[http://www.chip.de/downloads/Microsoft-Network-Monitor_27843950.html Microsoft Network Monitor] or [http://www.wireshark.org/download.html Wireshark]) and searches the packing which contains the <tt>PRIVMSG Nickserv :IDENTIFY abcdefghij</tt> message. Now the searched password (in the example "abcdefghij") can be used in the client in the form <tt>/msg nickserv identify abcdefghij</tt> (e.g., in the performing).
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You monitor the network traffic between your browser and the chat server while establishing the chat connection. You can use for example
 +
*[http://www.microsoft.com/Downloads/details.aspx?FamilyID=f4db40af-1e08-4a21-a26b-ec2f4dc4190d&displaylang=en Microsoft Network Monitor] or
 +
*[http://www.wireshark.org/download.html Wireshark].
 +
Search for the packets containing
 +
<pre>PRIVMSG NickServ :IDENTIFY abcdefghij</pre>
 +
In this example the needed password is "abcdefghij". Copy it to your chat client's connection setup, or identify manually using the command
 +
<pre>/msg NickServ identify abcdefghij</pre>
  
===== Step-by-Step-instructions =====
+
[[Image:Screenshot_IRC_Password.jpg|thumb|600px|Screenshot of the Microsoft Network Monitor]]
The following instructions go out from the fact which is installed the [http://www.chip.de/downloads/Microsoft-Network-Monitor_27843950.html Microsoft Network Monitor] ([http://www.microsoft.com/downloads/details.aspx?FamilyID=f4db40af-1e08-4a21-a26b-ec2f4dc4190d&DisplayLang=en alternative download]) and was launched.
+
===== Step by step instructions =====
 +
In the following instructions it is assumed that you use the ''Microsoft Network Monitor'', see the link some lines above.
  
[[Bild:Screenshot_IRC_Passwort.jpg|Screenshot des Microsoft Network Monitors]]<br/>
+
The numbers in the picture correspond to the following steps:
The numbers in the picture correspond to the single steps.
+
#First open a new capture tab by clicking on "''New Capture''".
#First a new Capture tab. is opened with a click on "''New Capture''".
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#Now click on the "''Capture Filter''" tab to enter a filter rule.
#Now tab. is clicked on the "''Capture of filter''" to be able to enter a suitable filter.
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#Enter the filter rule:<br/><tt>Tcp.DstPort == 6641 AND ContainsBin(FrameData, 0, "IDENTIFY")</tt>
#As a filter becomes <tt>Tcp.DstPort == 6660 AND ContainsBin(FrameData, 0, "IDENTIFY")</tt> entered ...
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#...and confirm your input by clicking the button "''Apply''".
#... and with a click on "''Apply''" activates.
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#The filter rule now be displayed in the form field.
#Now the filter should be indicated in this field
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#Now start the monitoring process by clicking the button "''Start''", then switch to your web browser and connect to the chat from within the game.
#Now one can start with one click on "''start''" the recording process and in the browser the normal hall chat start.
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#As soon as the hall chat opens successfully, the Network Monitor should "catch" a packet matching the entered filter. Stop the monitoring process now by clicking the button "''Stop''" (see no.6).
#As soon as the chat was opened successfully, now a packing should stand in the list and the recording process is able about the "''Stop''"-button (see 6.) will quit.
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#Select the packet and take a look at its details displayed in the lower right window area. You should find in this packet the text snippet<br/><tt>PRIVMSG NickServ :IDENTIFY abcdefghij</tt><br/>The 10-digit data word behind the "IDENTIFY" is the NickServ password you were looking for ("abcdefghij" in this example). Copy it to your chat client's connection setup, or identify manually using the command <pre>/msg NickServ identify abcdefghij</pre>
#If one has selected the packing, one sees in the window below on the right the contents of the Packets in the form <tt>PRIVMSG Nickserv :IDENTIFY abcdefghij</tt>
+
  
The part after the Identify (in the example "abcdefghij") is the 10-figure password and now can be used in the client in the form <tt>/msg nickserv identify abcdefghij</tt> (e.g., in the performing).
+
== Structure ==
 +
The hall consists of many seperate "rooms" called "channels". Some of them are open to the public, others are private as for example some guild channels.
  
== Construction ==
+
The most important public channels are introduced below:
 +
* ''#hall'' &rarr; Most players meet here, this channel is entered by default when connecting to the chat from within the game. The ''[[Hall Guards]]'' moderate this channel. They maintain order and enforce the [http://forum.xhodon.co.uk/viewtopic.php?f=9&t=12 Hall Rules].
 +
* "''#Trading/Bartering-Troll''" &rarr; Here you can trade [[resources]] or find trading partners for exchanging [[pearls]].
 +
* "''#Newbie/Questions''" &rarr; In this channel you can ask questions concerning all aspects of the game. Here you will find ''Hall Guards'' and other experienced players who can serve with answers.
 +
* "''#To_the_Tavern''" Role playing is requested in this channel. For more detailed information about the channel and its rules, see the article [[Tavern (Chat)]].
  
The hall exists of many single "rooms", called also "channel". Some of it are accessible to the public, others should remain private, as for example the guild channel.
+
Besides there are [[guild]] channels, named after the respective guilds. Here the guild members meet. The channel can be protected, e.g. by setting a password.
  
In the following are introduced the most important channel.
+
You will automatically join to all these channels including your guild channel (if you are member of a guild) the second you enter the Hall Chat via the link in the game.
* ''#halle'' &rarr; most players meet Here. The ''hall guards'' present this channel, that is they maintain order here.
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* the guild channel, named after the respective guilds<br>Here the guild members meet. The channel can be protected with a password.
+
 
+
One reaches this channel, among the rest, about the links in the lower margin:
+
* "''#Trade/Exchange''" &rarr; Here can be traded with raw [[materials]] or be searched for exchange partner to the exchange by [[pearls]].
+
* "''#Beginners/questions''" in this channel can be put to questions to the game. Here one finds hall guard or other experienced players who have the suitable responses ready.
+
* "''#Zur_Taverne''" Here is welcome role play and a few special rules are valid it. Please, follows the article to the [[Taverne_(Chat)|Tavern]].
+
 
+
If one enters the hall about the link in the game, all channels and if necessary own guild channel automatically open.
+
  
 
== Commands ==
 
== Commands ==
=== Universal ===
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*Enter a channel:
* To enter another channel, one uses the command
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'''/join''' ''#Channel''
:<tt>/join ''#channel''</tt>
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:<tt>/join ''#channel passwort''</tt>
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:Thus one enters a password-protected channel.
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* To execute an "operation", one writes
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:<tt>/me ''text''</tt>
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:Besides, is replaced /me with own name, e.g.. "<tt> /me greets all persons present</tt> ".
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:With the command /me the operation is sent in every channel in which one is.
+
  
=== Players ignore ===
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*Enter a password-protected channel:
*<tt>/ignore ''name''</tt>
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'''/join''' ''#Channel Password''
:Blanks all other statements of the user " ''name ''", in the channel as well as in the Query
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*<tt>/unignore ''name''</tt>
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:Cancels the command /ignore
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*<tt>/ignores</tt>
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:Lists all users who are ignored by the user
+
  
=== Commands for the channel operator ===
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*Perform an action on a channel.
So that you automatically receive OP rights, you must register your guild space first:
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'''/me''' ''text''
 +
/me will be replaced by your name, so use it in the third person, e.g. <tt>/me is happy.</tt>.
  
  '''/msg ChanServ REGISTER''' ''#Channelname Passwort Beschreibung''
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*Perform an action on all channels:
 +
  '''/ame''' ''text''
  
This password is the password for the Founder, not for the access to the chat room (e.g. channel).
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=== Ignore users ===
 +
*Ignore a user in all channels as well as query messages:
 +
'''/ignore''' ''Name''
  
Now one is the so-called Channel-Founder and gets with every logging in automatically founder's rights.
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*Stop ignoring a user:
???{{Wichtig
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'''/unignore''' ''Name''
|Titel=Attention!
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|Inhalt=Only the founder himself can also transmit these rights. Should the player exit the guild or Xhodon, he should resign before absolutely his founder's rights for another player or lift the registration of the channel!
+
}}
+
  
The passing on of the founder's rights is possible with following command:
+
*Show list of all ignored users:
 +
'''/ignores'''
  
  '''/msg ChanServ SET''' ''#Channelname'' '''FOUNDER''' ''NeuerGründer''
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=== Commands for a Channels Founder and Operators ===
 +
To operate an own channel you have to register it first:
 +
  '''/msg ChanServ REGISTER''' ''#Channel Password Description''
 +
This password is the password for granting founder status, not for accessing the channel.
  
The Channel-Founder can delete the channel also again (or lift his registration). The suitable command is:
+
After registering you are the channel's founder and each time you join it (if you logged on to NickServ) you automatically get founder status.
  
'''/msg ChanServ DROP''' ''#Channelname''
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{{important
 +
|title=Please note:
 +
|content=Only the channel founder can transfer his privileges to another user. Should the founder leave the guild or quit playing Xhodon, it is essential that he transfers the founder status onto somebody else or drops the channel registration before he leaves.}}
  
There is the possibility to write welcoming message for everybody which enters the space:
+
To transfer the founder's privileges use the following command:
 +
'''/msg ChanServ SET''' ''#Channel'' '''FOUNDER''' ''NewFounder''
  
  '''/msg ChanServ TOPIC''' ''#Channelname'' ''Text''
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The channel founder can drop the channel registration by using the command:
<!-- '''/msg ChanServ SET''' ''#Channelname'' '''ENTRYMSG''' ''Hallo Nachricht usw...''-->
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  '''/msg ChanServ DROP''' ''#Channel''
  
Now the founder can enter the other masters on the auto OP list:
+
There is the possibility to set a channel topic. Users will see this topic the second they join the channel or in the server's list of channels.
 +
'''/msg ChanServ TOPIC''' ''#Channel'' ''Text''
  
'''/msg ChanServ AOP''' ''#Channelname'' '''ADD''' ''Nickname''
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The channel founder can give privileges to other users, e.g. operator status (OP) (@) by using the command:
  '''/msg ChanServ AOP''' ''#Channelname'' '''ADD''' ''Nickname''
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  '''/msg ChanServ AOP''' ''#Channel'' '''ADD''' ''Nickname''
'''/msg ChanServ AOP''' ''#Channelname'' '''ADD''' ''Nickname''
+
...
+
  
Look one is able to come to himself the list:
+
The list of privileged users can be displayed by using the command:
 +
'''/msg ChanServ ACCESS''' ''#Channel'' '''LIST'''
  
  '''/msg ChanServ AOP''' ''#Channelname'' '''LIST'''
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To take away privileges, e.g. operator status, from a user type:
 +
  '''/msg ChanServ AOP''' ''#Channel'' '''DEL''' ''Nickname''
  
Delete one is able to come somebody from the AOP list:
+
To give or take away other privileges use the commands:
  
  '''/msg ChanServ AOP''' ''#Channelname'' '''DEL''' ''Nickname''
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half-op (%):
 +
  '''/msg ChanServ HOP''' ''#Channel'' '''ADD''' ''Nickname''
 +
'''/msg ChanServ HOP''' ''#Channel'' '''DEL''' ''Nickname''
 +
voice (+):
 +
'''/msg ChanServ VOP''' ''#Channel'' '''ADD''' ''Nickname''
 +
'''/msg ChanServ VOP''' ''#Channel'' '''DEL''' ''Nickname''
  
If now the normal members should become, e.g., Half-OP (marked by the % character, instead of @ character for full operators), this can be done with following commands:
+
A user with operator (@) rights may set a password to a channel. If the "set mlock" command is not used, the password will expire the second the last user leaves the channel.
 +
'''/mode''' ''#Channel'' '''+k''' ''Password''
  
'''/msg ChanServ HOP''' ''#Channelname'' '''ADD''' ''Nickname''
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With the "set mlock" command the password is firmly saved by ChanServ and will not expire. This command is by default restricted to the channel founder.
  '''/msg ChanServ HOP''' ''#Channelname'' '''ADD''' ''Nickname''
+
  '''/msg ChanServ SET''' ''#Channel'' '''MLOCK +k''' ''Password''
'''/msg ChanServ HOP''' ''#Channelname'' '''ADD''' ''Nickname''
+
...
+
  
*<tt>/mode ''#channel'' +k ''passwort''</tt>
+
Set or delete a ban for the user "''Name''" in the Channel "''#Channel''":
:If a password places on the channel "''#channel''". The command assumes operator privileges. As soon as the last person exits the channel, this is closed and the password expires.
+
'''/mode''' ''#Channel'' '''+b''' ''Name''
*<tt>/msg chanserv set ''#channel'' mlock +k ''passwort''</tt>
+
'''/mode''' ''#Channel'' '''-b''' ''Name''
:If a password places on the channel "''#channel''"The command assumes founder's privileges. However, on this occasion, the password is firmly saved in the channel and no more automatically deleted... should not be forgotten.
+
*<tt>/mode ''#channel'' -b ''name''</tt>
+
:Deletes a spell for the user "''name''" in the channel "''#channel''"
+
  
=== Object menu in the userlist ===
+
Clear all bans in the Channel "''#Channel''":
If one clicks with the right mouse button on a name in the user's list, an object menu opens. There one has following possibilities:
+
'''/msg chanserv''' '''clear''' ''#channel'' '''bans'''
* Profile open &rarr; profile of the user open
+
* Guild page open &rarr; guild page of the user open
+
* Query &rarr; private chat open to the user
+
  
 +
=== User list and context menu ===
 +
If you right-click on a name in the user list a context menu opens containing the following commands:
 +
* "Open Profile" &rarr; Open the user's ingame [[profile]] in your browser
 +
* "Open Guild" &rarr; Open the user's guild's description in your browser
 +
* "Query" &rarr; Start a private chat with this user.
  
The other functions assume that one has sufficient privileges (operator):
+
For using the following commands you need adequate privileges:
* Click &rarr; user from the channel throw
+
* kick user &rarr; kick user out of the actual channel
* Click and banish &rarr; user from the channel throw and any more do not let in
+
* kick/ban &rarr; kick user out and ban him so he cannot rejoin
  
 +
* Op &rarr; Grant operator status
 +
* Deop &rarr; Take away operator status
  
* Op &rarr; Op (erator) privileges give
+
* Hop &rarr; Grant half-op status
* Deop &rarr; Op privileges take away  
+
* Dehop &rarr; Take away half-op status
  
* Hop &rarr; HalfOp privileges give
+
* Voice &rarr; Grant voice status
* Dehop &rarr; HalfOp privileges take away  
+
* Devoice &rarr; Take away voice status
  
* Voice &rarr; Voice privileges give
 
* Devoice &rarr; Voice privileges take away
 
  
 
=== Keyboard function ===
 
=== Keyboard function ===
*With the buttons arrow high and arrow-under it you can navigate by his last contributions
+
* With <small><span style="border:0.2em solid; border-color:#DDDDDD #BBBBBB #BBBBBB #DDDDDD; padding:0 0.4em; background:#EEEEEE; white-space:nowrap;">&uarr;</span></small> and <small><span style="border:0.2em solid; border-color:#DDDDDD #BBBBBB #BBBBBB #DDDDDD; padding:0 0.4em; background:#EEEEEE; white-space:nowrap;">&darr;</span></small> you can navigate through your last contributions
*During the input of a user's name one can complete this with the button "''STRG''" automatically
+
* While typing a user's name you can automatically complete it by pressing <small><span style="border:0.2em solid; border-color:#DDDDDD #BBBBBB #BBBBBB #DDDDDD; padding:0 0.4em; background:#EEEEEE; white-space:nowrap;">Ctrl</span></small>.
  
 
=== Smilies ===
 
=== Smilies ===
 
+
The chat client that can be started from within the game supports the following graphical smilies:
There are following Smilies:
+
 
{|
 
{|
| style="padding-right:2em;" | <tt>:)</tt> || happy / smile
+
| style="padding-right:2em;" | <tt>:)</tt> || happy / smiling
 
|-
 
|-
| style="padding-right:2em;" | <tt>:(</tt> || sad / disappoint
+
| style="padding-right:2em;" | <tt>:(</tt> || sad / disappointed
 
|-
 
|-
| style="padding-right:2em;" | <tt>:D</tt> || very happy / laught
+
| style="padding-right:2em;" | <tt>:D</tt> || very happy / laughing
 
|-
 
|-
| style="padding-right:2em;" | <tt>:P</tt> || Tongue rausstrecken
+
| style="padding-right:2em;" | <tt>:P</tt> || stick one's tongue out
 
|-
 
|-
| style="padding-right:2em;" | <tt>;)</tt> || blink
+
| style="padding-right:2em;" | <tt>;)</tt> || wink
 
|-
 
|-
| style="padding-right:2em;" | <tt>:o</tt> || surpised / frihghtened
+
| style="padding-right:2em;" | <tt>:o</tt> || surprised / frightened
 
|-
 
|-
| style="padding-right:2em;" | <tt>:@</tt> || furiously
+
| style="padding-right:2em;" | <tt>:@</tt> || angry
 
|-
 
|-
| style="padding-right:2em;" | <tt>:$</tt> || blush / are ashamed
+
| style="padding-right:2em;" | <tt>:$</tt> || blush / ashamed
 
|-
 
|-
| style="padding-right:2em;" | <tt>:S</tt> || feel unwell
+
| style="padding-right:2em;" | <tt>:S</tt> || feel uncomfortable, feel below par
 
|-
 
|-
 
| style="padding-right:2em;" | <tt>:W</tt> || cry
 
| style="padding-right:2em;" | <tt>:W</tt> || cry

Latest revision as of 00:16, 22 January 2014

Icon Translate.png This article/paragraph needs to be translated or translation is in progress.
Needs revision!
Icon Revise.png Bitte das Kontextmenü im Chat anpassen, da stehen zur Zeit noch deutsche Begriffe.

The Hall is a text messaging system (chat) based on IRC (Internet Relay Chat). You find details to the IRC at Wikipedia.

In the hall you find many players who can answer questions and help you with problems, or who just meet and have a chat. While visiting the hall you should always stand to the Hall Rules.

Accessing the Hall

...from the game

Link HallChat in the Menu Bar

By clicking the link "HallChat" in the menu bar you open a new frame at the bottom of the screen. By default the chat frame opens automatically after login. In your profile at menu item "Account Settings" you can disable the automatic connection establishment.

  • The hall's frame dimensions can be changed by grabbing the upper frame border with the mouse cursor and dragging it into the new position.
  • If you press and hold Ctrl while clicking the link "HallChat", the chat will open in a new browser window.
Please note:

The ports 6641 and 843 must not be restricted by a firewall, or else the connection attempt will fail and the chat frame will output a SecurityErrorEvent message!

...with an external client

If you prefer using some external client software for chatting, you need the following connection data:

  • IP-Adresse: 78.47.132.50
  • Server name: chat.xhodon.de
  • Port: 6641

-- As of 01/21/2014 Port 6610 appears to be the new port for external connections.


Your nickname in the chat has to be identical to your name in the game.

Finding out the server password

To establish the connection the server you need its password. This password is your private Session-ID within Xhodon. When connecting to the IRC server, you have to be logged on to the game!

Be sure to close the ingame chat before trying to connect with an external client, because you cannot be connected twice with the same nickname. In this case the server will terminate your connection.

You can figure out the Session-ID as follows:

  • In the game start the chat by clicking the link "Hall Chat" in the menu bar.
  • As soon as the chat starts, open the page's source code.
If you use the web browser Firefox, open the menu "View" and click the menu item "View page source".
If you use Internet Explorer, open the menu "View" and click the menu item "Source".
  • In the source code look for a paragraph that looks like this:
<frameset rows="100%,180">
<frame src="index.php" name="xhodon">
<frame src="http://chat.xhodon.de/chat_en/ ?game_path=http://en1.xhodon.co.uk/xhodon/&port=6641
 &user=Username&pass=abcdefghijklmnopqrstuvwxyzabcdef&Channel[]=Halle&Channel[]=GildenChannel" name="hox">
</frameset>

The 32-digit code behind &pass= is the needed Session-ID and as well the server password (in the example the password is "abcdefghijklmnopqrstuvwxyzabcdef").

This ID changes every time you log on to the game. So each time you have to figure it out anew and enter it into the connection settings in your chat client.

Finding out the NickServ password

If you like to use all functions of the chat (register channels, access secured channels etc.), you must log on to NickServ. The needed password has to be figured out by monitoring the network traffic using some appropriate network analysis software.

Short instructions

You monitor the network traffic between your browser and the chat server while establishing the chat connection. You can use for example

Search for the packets containing

PRIVMSG NickServ :IDENTIFY abcdefghij

In this example the needed password is "abcdefghij". Copy it to your chat client's connection setup, or identify manually using the command

/msg NickServ identify abcdefghij
Screenshot of the Microsoft Network Monitor
Step by step instructions

In the following instructions it is assumed that you use the Microsoft Network Monitor, see the link some lines above.

The numbers in the picture correspond to the following steps:

  1. First open a new capture tab by clicking on "New Capture".
  2. Now click on the "Capture Filter" tab to enter a filter rule.
  3. Enter the filter rule:
    Tcp.DstPort == 6641 AND ContainsBin(FrameData, 0, "IDENTIFY")
  4. ...and confirm your input by clicking the button "Apply".
  5. The filter rule now be displayed in the form field.
  6. Now start the monitoring process by clicking the button "Start", then switch to your web browser and connect to the chat from within the game.
  7. As soon as the hall chat opens successfully, the Network Monitor should "catch" a packet matching the entered filter. Stop the monitoring process now by clicking the button "Stop" (see no.6).
  8. Select the packet and take a look at its details displayed in the lower right window area. You should find in this packet the text snippet
    PRIVMSG NickServ :IDENTIFY abcdefghij
    The 10-digit data word behind the "IDENTIFY" is the NickServ password you were looking for ("abcdefghij" in this example). Copy it to your chat client's connection setup, or identify manually using the command
    /msg NickServ identify abcdefghij

Structure

The hall consists of many seperate "rooms" called "channels". Some of them are open to the public, others are private as for example some guild channels.

The most important public channels are introduced below:

  • #hall → Most players meet here, this channel is entered by default when connecting to the chat from within the game. The Hall Guards moderate this channel. They maintain order and enforce the Hall Rules.
  • "#Trading/Bartering-Troll" → Here you can trade resources or find trading partners for exchanging pearls.
  • "#Newbie/Questions" → In this channel you can ask questions concerning all aspects of the game. Here you will find Hall Guards and other experienced players who can serve with answers.
  • "#To_the_Tavern" Role playing is requested in this channel. For more detailed information about the channel and its rules, see the article Tavern (Chat).

Besides there are guild channels, named after the respective guilds. Here the guild members meet. The channel can be protected, e.g. by setting a password.

You will automatically join to all these channels including your guild channel (if you are member of a guild) the second you enter the Hall Chat via the link in the game.

Commands

  • Enter a channel:
/join #Channel
  • Enter a password-protected channel:
/join #Channel Password
  • Perform an action on a channel.
/me text

/me will be replaced by your name, so use it in the third person, e.g. /me is happy..

  • Perform an action on all channels:
/ame text

Ignore users

  • Ignore a user in all channels as well as query messages:
/ignore Name
  • Stop ignoring a user:
/unignore Name
  • Show list of all ignored users:
/ignores

Commands for a Channels Founder and Operators

To operate an own channel you have to register it first:

/msg ChanServ REGISTER #Channel Password Description

This password is the password for granting founder status, not for accessing the channel.

After registering you are the channel's founder and each time you join it (if you logged on to NickServ) you automatically get founder status.

Please note:

Only the channel founder can transfer his privileges to another user. Should the founder leave the guild or quit playing Xhodon, it is essential that he transfers the founder status onto somebody else or drops the channel registration before he leaves.

To transfer the founder's privileges use the following command:

/msg ChanServ SET #Channel FOUNDER NewFounder

The channel founder can drop the channel registration by using the command:

/msg ChanServ DROP #Channel

There is the possibility to set a channel topic. Users will see this topic the second they join the channel or in the server's list of channels.

/msg ChanServ TOPIC #Channel Text

The channel founder can give privileges to other users, e.g. operator status (OP) (@) by using the command:

/msg ChanServ AOP #Channel ADD Nickname

The list of privileged users can be displayed by using the command:

/msg ChanServ ACCESS #Channel LIST

To take away privileges, e.g. operator status, from a user type:

/msg ChanServ AOP #Channel DEL Nickname

To give or take away other privileges use the commands:

half-op (%):

/msg ChanServ HOP #Channel ADD Nickname
/msg ChanServ HOP #Channel DEL Nickname

voice (+):

/msg ChanServ VOP #Channel ADD Nickname
/msg ChanServ VOP #Channel DEL Nickname

A user with operator (@) rights may set a password to a channel. If the "set mlock" command is not used, the password will expire the second the last user leaves the channel.

/mode #Channel +k Password

With the "set mlock" command the password is firmly saved by ChanServ and will not expire. This command is by default restricted to the channel founder.

/msg ChanServ SET #Channel MLOCK +k Password

Set or delete a ban for the user "Name" in the Channel "#Channel":

/mode #Channel +b Name
/mode #Channel -b Name

Clear all bans in the Channel "#Channel":

/msg chanserv clear #channel bans

User list and context menu

If you right-click on a name in the user list a context menu opens containing the following commands:

  • "Open Profile" → Open the user's ingame profile in your browser
  • "Open Guild" → Open the user's guild's description in your browser
  • "Query" → Start a private chat with this user.

For using the following commands you need adequate privileges:

  • kick user → kick user out of the actual channel
  • kick/ban → kick user out and ban him so he cannot rejoin
  • Op → Grant operator status
  • Deop → Take away operator status
  • Hop → Grant half-op status
  • Dehop → Take away half-op status
  • Voice → Grant voice status
  • Devoice → Take away voice status


Keyboard function

  • With and you can navigate through your last contributions
  • While typing a user's name you can automatically complete it by pressing Ctrl.

Smilies

The chat client that can be started from within the game supports the following graphical smilies:

:) happy / smiling
:( sad / disappointed
:D very happy / laughing
:P stick one's tongue out
;) wink
:o surprised / frightened
:@ angry
:$ blush / ashamed
:S feel uncomfortable, feel below par
:W cry