Difference between revisions of "Trollworld Crystal Tower"

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|Level1=3
 
|Level1=3
 
}}
 
}}
With the '''Crystal Tower''' you have conjured a mighty weapon. In case of an enemy's malicious attack your Crystal Tower fires automatically at everything that has a whiff of life. Inflicts 80 damages per level each round. At the same time it raises the defence value of the Creatures present. With each level this effect becomes stronger.
+
With the '''Crystal Tower''' you have conjured a mighty weapon. In case of an enemy's malicious attack your Crystal Tower fires automatically at everything that has a whiff of life. Inflicts 80 damage per level each round. At the same time it raises the defence value of the Creatures present. With each level this effect increases by 1%.
  
 
== Conjuring costs ==
 
== Conjuring costs ==
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(use ''common'' rounding method)
 
(use ''common'' rounding method)
  
{| border="1" cellspacing="0" cellpadding="5" rules="all" style="border:solid 1px #{{ColorBorder}}; border-collapse:collapse; background-color:#{{ColorBackground}}; empty-cells:show;"
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{{Building Data
| bgcolor="#{{ColorTitleBox}}" | '''Upgrade to'''
+
|Column_Title=-
| bgcolor="#{{ColorTitleBox}}" colspan="4" align="center" | '''Conjuring costs'''
+
|Essn_Title=Herb Essences
|-
+
|Crys_Title=Crystal Splinters
| bgcolor="#{{ColorTitleBox}}" align="center" | '''Level'''  
+
|Powr_Title=Power Stones
| bgcolor="#{{ColorTitleBox}}" | '''Herb Essences'''  
+
|Mana_Title=Mana
| bgcolor="#{{ColorTitleBox}}" | '''Crystal Splinters'''
+
 
| bgcolor="#{{ColorTitleBox}}" | '''Power Stones'''
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|1_Levl=1
| bgcolor="#{{ColorTitleBox}}" | '''Mana (1 tick)'''
+
|1_Essn=2'022
|-
+
|1_Crys=3'631
! 3
+
|1_Powr=812
| style="text-align:right" | 18'198
+
|1_Gold=
| style="text-align:right" | 32'679
+
|1_Mana=431
| style="text-align:right" | 7'308
+
|1_Pnts=
| style="text-align:right" | 1'292
+
|1_Valu=
|-
+
 
! 5
+
|2_Levl=3
| style="text-align:right" | 50'550
+
|2_Essn=18'198
| style="text-align:right" | 90'775
+
|2_Crys=32'679
| style="text-align:right" | 20'300
+
|2_Powr=7'308
| style="text-align:right" | 2'153
+
|2_Gold=
|-
+
|2_Mana=1'292
! 8
+
|2_Pnts=
| style="text-align:right" | 129'408
+
|2_Valu=
| style="text-align:right" | 232'384
+
 
| style="text-align:right" | 51'968
+
|3_Levl=5
| style="text-align:right" | 3'444
+
|3_Essn=50'550
|-
+
|3_Crys=90'775
! 10
+
|3_Powr=20'300
| style="text-align:right" | 202'200
+
|3_Gold=
| style="text-align:right" | 363'100
+
|3_Mana=2'153
| style="text-align:right" | 81'200
+
|3_Pnts=
| style="text-align:right" | 4'305
+
|3_Valu=
|-
+
 
! 13
+
|4_Levl=10
| style="text-align:right" | 341'718
+
|4_Essn=202'200
| style="text-align:right" | 613'639
+
|4_Crys=363'100
| style="text-align:right" | 137'228
+
|4_Powr=81'200
| style="text-align:right" | 5'597
+
|4_Gold=
|-
+
|4_Mana=4'305
! 15
+
|4_Pnts=
| style="text-align:right" |
+
|4_Valu=
| style="text-align:right" |
+
 
| style="text-align:right" |
+
|5_Levl=15
| style="text-align:right" |
+
|5_Essn=
|-
+
|5_Crys=
! 20
+
|5_Powr=
| style="text-align:right" |
+
|5_Gold=
| style="text-align:right" |
+
|5_Mana=
| style="text-align:right" |
+
|5_Pnts=
| style="text-align:right" |  
+
|5_Valu=
|-
+
 
! ...
+
|6_Levl=20
|
+
|6_Essn=
|
+
|6_Crys=
|
+
|6_Powr=
|
+
|6_Gold=
|}
+
|6_Mana=
 +
|6_Pnts=
 +
|6_Valu=
 +
 
 +
|7_Levl=30
 +
|7_Essn=
 +
|7_Crys=
 +
|7_Powr=
 +
|7_Gold=
 +
|7_Mana=
 +
|7_Pnts=
 +
|7_Valu=
 +
 
 +
|8_Levl=40
 +
|8_Essn=
 +
|8_Crys=
 +
|8_Powr=
 +
|8_Gold=
 +
|8_Mana=
 +
|8_Pnts=
 +
|8_Valu=
 +
 
 +
|9_Levl=50
 +
|9_Essn=
 +
|9_Crys=
 +
|9_Powr=
 +
|9_Gold=
 +
|9_Mana=
 +
|9_Pnts=
 +
|9_Valu=
 +
}}
  
 
[[de:Kristallturm]]
 
[[de:Kristallturm]]
 
[[Category:Buildings]]
 
[[Category:Buildings]]
 
[[Category:Index]]
 
[[Category:Index]]

Latest revision as of 23:12, 9 September 2010


Crystal Tower
Building Crystal Tower.png
Function: Defends the Palace against attackers
Prerequisite
Palace Courtyard: Level 3

With the Crystal Tower you have conjured a mighty weapon. In case of an enemy's malicious attack your Crystal Tower fires automatically at everything that has a whiff of life. Inflicts 80 damage per level each round. At the same time it raises the defence value of the Creatures present. With each level this effect increases by 1%.

Conjuring costs

These formulas are only suppositions!

Conjuring costs Herb Essences = 2022 * level2
Conjuring costs Crystal Splinters = 3631 * level2
Conjuring costs Power Stones =  812 * level2
Conjuring costs Mana =  430.5 * level

(use common rounding method)

Conjuration
to Level
Costs Points -
Herb Essences Crystal Splinters Power Stones Mana
1 2'022 3'631 812 431
3 18'198 32'679 7'308 1'292
5 50'550 90'775 20'300 2'153
10 202'200 363'100 81'200 4'305
15
20
30
40
50