Difference between revisions of "Trollworld Mad Eye"

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(Cost formulas)
(Cost Formula)
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== Cost Formula ==
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== Conjuring Cost Formula ==
 
# <tt>Herb Essences        = 823 * level<sup>2</sup></tt><br>
 
# <tt>Herb Essences        = 823 * level<sup>2</sup></tt><br>
 
# <tt>Crystal Splinters    = 1132 * level<sup>2</sup></tt><br>
 
# <tt>Crystal Splinters    = 1132 * level<sup>2</sup></tt><br>
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=== Conjuring Costs for Well-chosen Levels ===
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Conjuring costs for well-chosen levels
  
 
''Notice: The entire table is temporarily'' [[Temporär:Irres Auge|here]]
 
''Notice: The entire table is temporarily'' [[Temporär:Irres Auge|here]]

Revision as of 15:12, 19 May 2009


Mad Eye
Building Mad Eye.png
Function: Range of sight

Hero monitoring

Prerequisite
Stone Root: Level 1

Ignorance is most dangerous. Everybody is well-advised to develop and upgrade the Mad Eye. Crazy view of distant countries is the reward. Attacking heroes are fast recognised and movements of other heroes can be pursued.

Every upgrade increases the view radius by one field. The maximum upgrade amounts to 43. Then the whole map turns out visible.


Function

Mad Eye overview

If one summons his Mad Eye on first level, it shows the vicinity of the palace in the distance of a field.

001.png Here you find the current palaces, sentinels and heroes located in the area.
002.png This is the detailed map. With the mouse you can shift the look at the details. The form of the symbols on a field marks palaces, heroes or artefacts. The colour of the symbols shows their amount. (The screenshot shows the shortened version where instead of icons numbers are displayed)
003.png On this map you overlook the whole empire of Xhodon. It is possible to navigate with the mouse. If you select the artifacts in the field "Search" (4), these are indicated in form of red points.
004.png Here you can search artefacts, sentinels and coordinates (Only sentinels inside your eye's range are displayed). The screenshot shows the Mad Eye with the Magic Eye upgrade, which adds some search features.
005.png Here you can fade in and out the different map information.
Main menu button


Legend

Heroes
1-2 Heroes 1 - 2
3-6 Heroes 3 - 6
7-10 Heroes 7 - 10
11-20 Heroes 11 - 20
Palaces
1-2 Palaces 1 - 2
3-4 Palaces 3 - 4
5-6 Palaces 5 - 6
7-8 Palaces 7 - 8
9-10 Palaces 9 - 10
Sentinels
Sentinel Level 1 Level 1
Sentinel Level 2 Level 2
Sentinel Level 3 Level 3
Sentinel Level 4 Level 4
Sentinel Level 5 Level 5
Sentinel Level 6 Level 6
Sentinel Level 7 Level 7
Sentinel Level 8 Level 8
Sentinel Level 9 Level 9
Sentinel Level A Level A
Various
War Camp War Camp

Conjuring Cost Formula

  1. Herb Essences = 823 * level2
  2. Crystal Splinters = 1132 * level2
  3. Power Stones = 565 * level2
  4. Gold Resin = 734 * level2
  5. Mana = 602,7 * level

(financial rounding)

These are only estimations.