Difference between revisions of "Dwarfworld Cave of Crystals"
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Latest revision as of 18:58, 3 February 2012
Cave of Crystals
| |
Producing: | Crystal Splinters |
Prerequisite | |
School of Herbs: | Level 1 |
Conjuring the Cave of Crystals to higher levels will increase its production of Crystal Splinters per tick.
Myth
You have conjured a vibrant Cave of Crystals on a massive cliff. This cave would be worthy of a King. The crystals shine brightly in all colours of the magical plant world of Xhodon. Whenever you feel desire, you can withdraw into the silence and timelessness of the Cave of Crystals.
Every time you conjure it and settle deeper into your own being, more Crystal Splinters will grow in the Cave of Crystals. Crystal Splinters sink into the hearts of your war horde and bind them forever with the Tree of Life. In addition, you need Crystal Splinters for the conjuration of many other powerful entities.
Production
The amount in produced Crystal Splinters per level and tick is calculated with formula
- Crystal Splinters = 0.83332 * level1.96 + 2.35
(use common rounding method)
Conjuring costs
These formulas are only suppositions!
Building costs Herb Essences = 17.1 * level2 Building costs Crystal Splinters = 18.6 * level2 Building costs Mana = 77.5 * level
(use common rounding method)
Experienced data:
Conjuration to Level |
Costs | Points | Production | ||||
---|---|---|---|---|---|---|---|
Herb Essences | Crystal Splinters | − | − | Mana | |||
5 | 428 | 465 | 388 | 22 | |||
10 | 1710 | 1860 | 775 | 78 | |||
20 | 6840 | 7440 | 1550 | 298 | |||
40 | 1153 | ||||||
60 | 2549 | ||||||
80 | |||||||
100 | |||||||
150 | |||||||
200 | |||||||
250 | |||||||
300 | |||||||
350 | |||||||
400 | |||||||
450 | |||||||
500 |