Difference between revisions of "Trollworld Tree of Life"

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The amount of Mana produced each tick can be calculated with this formula:
 
The amount of Mana produced each tick can be calculated with this formula:
  
:<tt>Mana = Level<sup>1,1</sup></tt> (financial rounding)
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:<tt>Mana = Level<sup>1.1</sup></tt> (financial rounding)
  
 
{{Building levels
 
{{Building levels
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}}
 
}}
  
{{Incomplete|Sollen wir die Ausbaukosten übernehmen? (Ist im Moment auskommentiert)}}
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== Conjuring costs ==
 +
:{| style="text-align:left;"
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| <tt>Conjuring costs Herb Essences</tt> || <tt>=</tt> || <tt>102</tt> || <tt>* level<sup>2</sup></tt>
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|-
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| <tt>Conjuring costs Crystal Splinters</tt> || <tt>=</tt> || <tt>59</tt> || <tt>* level<sup>2</sup></tt>
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|-
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| <tt>Conjuring costs Mana</tt> || <tt>=</tt> || <tt>143.5</tt> || <tt>* level</tt>
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|}
 +
(use ''common'' rounding method)
 +
 
 
<!--
 
<!--
== Ausbaukosten für den Baum des Lebens ==
 
=== Formeln für die Kosten ===
 
# <tt>Gebäudekosten Essenzen = 102 * Stufe<sup>2</sup></tt><br>
 
# <tt>Gebäudekosten Kristall = 59 * Stufe<sup>2</sup></tt><br>
 
# <tt>Gebäudekosten Mana = 143,5 * Stufe</tt>
 
 
Es erfolgt jeweils kaufmännische Rundung.
 
 
 
=== Gebäudekosten für ausgewählte Stufen ===
 
=== Gebäudekosten für ausgewählte Stufen ===
 
{| border="1" cellspacing="0" cellpadding="5" rules="all" style="border:solid 1px #AAAAAA; border-collapse:collapse; background-color:#F9F9F9 empty-cells:show;"
 
{| border="1" cellspacing="0" cellpadding="5" rules="all" style="border:solid 1px #AAAAAA; border-collapse:collapse; background-color:#F9F9F9 empty-cells:show;"

Revision as of 16:07, 19 May 2009


Trollworld Tree of Life
Producing: Mana
Prerequisite
Cave of Crystals: Level 1

The Tree of Life produces the rare and precious Mana.

Only with this Mana you will be able to conjure buildings. The higher the tree's level, the more Mana it produces.

Myth

Once upon a time, the Empire of Xhodon was blessed with a capital populated by the ancient magic folk of the Felúndin who unified Light and Shadow. As a sign of their power, and for the defence against those who envied them, the Felúndin constructed powerful and abundant palaces with walls ranging miles and their highest towers reaching up into the skies. It was rumoured that they reached beyond the skies and touched the unreachable fields of pure ether.

After millennia of prosperity the Felúndin disappeared in a mysterious way. But before they faded away into the mists of oblivion, the Felúndin put their palaces under a mighty spell that moved them into the realms between realities. Neither part of this world nor part of the other-world, these ghost palaces have been waiting for thousands of years to be revived.

Yet only a Tree of Life, brought into being by the gift of a dragon's egg, has the power to conjure this magic. Aeons of time and the dragons' pride prevented this miracle from happening. However, the day finally came when a dying dragon gave this most precious gift, still dormant in Her powerful womb, to Her Magician mate. You have now conjured the last sparks of life from this gift of the dragon's egg with magic. And magic yet older than yours will make a tree grow. A tree growing from a dragon's egg. A tree that does not stop growing. A giant tree, whose roots penetrate into the earth as deeply as a soul into life, becomes one with the magic of the Felúndin. Its branches, as large as mountain trolls, melt together with the ghost palace, giving new life and soon touching the sky.

The magic of the tree brings a palace as old and magnificent as the stars from the realms between realities back into this world and restores its Power of Matter. You have been found worthy by the Felúndin to steward a Tree of Life and reside in their palace. With the Tree of Life a heart has been created to found a powerful empire and to find the dragon slayers.

Production

The amount of Mana produced each tick can be calculated with this formula:

Mana = Level1.1 (financial rounding)


Level Production
1 1
2 2
3 3
4 5
5 6
6 7
7 9
8 10
9 11
10 13
11 14
12 15
13 17
14 18
15 20
16 21
17 23
18 24
19 26
20 27
21 28
22 30
23 31
24 33
25 34
Level Production
26 36
27 38
28 39
29 41
30 42
31 44
32 45
33 47
34 48
35 50
36 52
37 53
38 55
39 56
40 58
41 59
42 61
43 63
44 64
45 66
46 67
47 69
48 71
49 72
50 74
Level Production
51 76
52 77
53 79
54 80
55 82
56 84
57 85
58 87
59 89
60 90
61 92
62 94
63 95
64 97
65 99
66 100
67 102
68 104
69 105
70 107
71 109
72 110
73 112
74 114
75 115
Level Production
76 117
77 119
78 121
79 122
80 124
81 126
82 127
83 129
84 131
85 133
86 134
87 136
88 138
89 139
90 141
91 143
92 145
93 146
94 148
95 150
96 152
97 153
98 155
99 157
100 158
Level Production
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
Level Production
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150


Conjuring costs

Conjuring costs Herb Essences = 102 * level2
Conjuring costs Crystal Splinters = 59 * level2
Conjuring costs Mana = 143.5 * level

(use common rounding method)